Building the Future of DDoS Protection
From ambitious vision to revolutionary platform. Discover how ProperProt evolved into one of the most advanced protection systems in the world.
Our Journey
November 2024 - The Beginning
Development kicked off with an ambitious goal: build the best generic TCP filters and game-specific protection filters available. The first month saw rapid progress with core filter implementation, a sophisticated control system for global configuration, and detailed statistics tracking showing exactly which filters were triggered and what actions were taken.
December 2024 - Refinement
Focus shifted to code maintainability and filter swapping capabilities. The architecture was refined to allow seamless filter updates and patches, setting the foundation for the advanced system we have today.
May 2025 - Version 2.0 Breakthrough
After months of research and development, Version 2.0 launched with revolutionary improvements. Performance gains reached up to 10x for certain flood vectors, meaning 10 times less CPU usage per packet. Two critical systems were implemented: filter reloading without dropping users, and global sync for seamless failover between Points of Presence. The foundation was laid for SYN Proxy, Generic UDP mitigation, and automatic filter deployments.
Today - Continuous Innovation
ProperProt continues to evolve with regular updates, new filter types, performance optimizations, and advanced features. Our commitment to excellence drives us to constantly improve mitigation capabilities, reduce resource usage, and expand protocol support to protect the widest range of applications.
What Drives Us
Security First
Every decision is made with security at the forefront, ensuring your infrastructure stays protected.
Performance
Relentless optimization to deliver maximum protection with minimal resource usage.
Global Scale
Built to operate at massive scale across our worldwide network of Points of Presence.
Reliability
Zero-downtime updates and redundant systems ensure your protection never falters.
Development Changelog
A comprehensive history of updates, improvements, and new features added to ProperProt.
October 2025
Multi-Packet A2S Cache Support
Updated A2S filter to support multi-packet cached responses, allowing large player/rule responses to be fully cached on mitigators.
Linerate Engine Completion
Final upgrades to linerate engine with improved detection speed and new mode for enhanced mitigation device support.
September 2025
GRE Support & MSS Clamping
Added fully offloaded GRE support with dynamic routing via Control Plane and MSS clamping capabilities.
Advanced Triggers System
Implemented triggers allowing XDP to command userspace for complex mitigation assistance.
Performance Boost
Improved performance by over 40% per packet through optimization.
Generic Allow All Rules
Added generic allow all rules with default mitigation capabilities.
August 2025
Python Client Release
Released official Python client module for API interaction.
VLAN Support
Implemented support for Q tagging and QinQ tagging (single and double VLAN tags) across all filters.
ICMP Filtering
Added comprehensive ICMP filtering with force holepunch mode and ICMP pass for specific IPs.
RDP Filter
Created dedicated RDP filter for Remote Desktop Protocol protection.
Multi-Interface Support
Added support for multiple network interfaces in userspace.
July 2025
Line Rate Engine
Created new line rate engine capable of maxing out supported NICs (e.g., Mellanox ConnectX5 with 64B packets).
Memory Leak Fixes
Located and fixed memory leak issues in userspace.
June 2025
FiveM Support
Added FiveM TCP and UDP filters working together for comprehensive game server protection.
On-Premise Deployments
Filter loading now relies on control plane, enabling on-premise deployment possibilities.
May 2025 - Version 2.0
Complete Rewrite
Rewrote every filter providing up to 10x performance improvements while enabling more advanced mitigation.
Hot Filter Reloading
Added ability to redeploy filters without dropping states, enabling updates on the fly.
Global Sync
Filters can now advertise states to other PoPs for seamless failover and holepunching.
UDP Generic Filter
Created adaptive UDP Generic filter that automatically detects and mitigates for various applications.
Minecraft Java Edition
Added dedicated Minecraft: Java Edition filter.
API Development
Created comprehensive API for ruleset management with key authorization and CIDR privileges.
SFlow Implementation
Implemented SFlows within XDP for in-depth statistics and attack capturing.
December 2024
TCP Mitigation Improvements
Heavily improved TCP mitigation, now mitigating 90% of TCP-based attacks to 0 bits.
Reflection Flood Protection
Blocked reflection floods and improved mitigation across all filters.
Cloudflare Filter
Created specialized Cloudflare filter with higher SYN tolerations.
November 2024 - Launch
Initial Filter Suite
Launched with RakNet, Wireguard, A2S, Generic TCP, ARK: Survival Evolved, Source Engine, and Minecraft: Bedrock Edition filters.
Caching System
Implemented A2S and Bedrock caching for improved performance.
Monitoring & Stats
Added amplification stats and cached tags for comprehensive monitoring.
Hot Reload Foundation
Implemented hot reload capability for filters without disconnecting users.
Ready to Experience Unmatched Protection?
Join thousands who trust ProperProt for mission-critical DDoS protection.
Questions? Email us at [email protected]